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Virtual Karaoke ( Unity UI + MoCap)

Virtual Karaoke : Sing while controlling a virtual puppet using facial motion.

Used Facware LIVE and Unity3D to build this. Scripted the User Interface in C#. Depending on the selection of the character and scene, the respective prefab and panel image are dynamically loaded at runtime from the resources in the Karaoke scene. Instead of using multiple permutations and combinations of characters and scenes, I used runtime loading of respective prefabs and images in one single scene. 
Virtual Karaoke ( Unity UI + MoCap)
Published:

Virtual Karaoke ( Unity UI + MoCap)

Published: